tridoraemu,docs: emulate vgafb shifter/maskgen and new iomem layout
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doc/vga.md
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doc/vga.md
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@ -9,11 +9,11 @@ Registers
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| _FB_PS_ | $90C | Palette Select |
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| _FB_PD_ | $910 | Palette Data |
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| _FB_CTL_ | $914 | Control Register |
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| _FB_SHIFTER | $918 | Shift Assist Register |
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| _FB_SHIFTCOUNT | $91C | Shift Count Register |
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| _FB_SHIFTERM | $920 | Shifted Mask Register |
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| _FB_SHIFTERSP | $924 | Shifter Spill Register |
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| _FB_MASKGEN | $928 | Mask Generator Register |
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| _FB_SHIFTER_ | $918 | Shift Assist Register |
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| _FB_SHIFTCOUNT_ | $91C | Shift Count Register |
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| _FB_SHIFTERM_ | $920 | Shifted Mask Register |
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| _FB_SHIFTERSP_ | $924 | Shifter Spill Register |
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| _FB_MASKGEN_ | $928 | Mask Generator Register |
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## Pixel Data
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Pixel data is organized in 32-bit-words. With four bits per pixel, one word
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@ -121,12 +121,12 @@ For each four bits of a pixel, the corresponding four mask bits
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are all set to one if the pixel value is not zero.
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This can be used to combine foreground and background pixel data
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with a pixel value of zero for a transparent background color.
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where a pixel value of zero is used to indicate a transparent foreground pixel.
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Usually, the mask will be inverted with a *NOT* instruction
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to clear all pixels in the background that are set in the foreground
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with an *AND* instruction
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before *ORing* foreground and background together.
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Usually, the mask will be inverted with a *NOT* instruction.
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The result can then be used to clear all pixels in the background
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that are set in the foreground, using an *AND* instruction.
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As the last step, foreground and masked background data can be combined with an *OR* instruction.
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Example in hexadecimal, each digit is a pixel:
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| Pixel Data | Mask |
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@ -249,6 +249,7 @@ func (c *CPU) step() error {
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var name string
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if (insWord & 1) == 1 {
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name = "STORE.B"
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operand &= ^1
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ea = c.BP + word(operand)
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} else {
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name = "STORE"
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@ -10,11 +10,16 @@ import (
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const VmemWords = 32768
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const PaletteSlots = 16
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const FB_RA = 0
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const FB_WA = 1
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const FB_IO = 2
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const FB_PS = 3
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const FB_PD = 4
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const FB_CTL= 5
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const FB_WA = 4
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const FB_IO = 8
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const FB_PS = 12
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const FB_PD = 16
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const FB_CTL= 20
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const FB_SHIFTER = 24
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const FB_SHIFTCOUNT = 28
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const FB_SHIFTERM = 32
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const FB_SHIFTERSP = 36
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const FB_MASKGEN = 40
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const PixelMask = 0b11110000000000000000000000000000
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const PixelPerWord = 8
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@ -33,6 +38,9 @@ type Framebuffer struct {
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vmem [VmemWords]word
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readCount int
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paletteChanged bool
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shiftAssistData word
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shiftAssistCount int
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maskGenData word
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}
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func (f *Framebuffer) initialize() {
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@ -53,6 +61,11 @@ func (f *Framebuffer) read(byteaddr word) (word, error) {
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case FB_PS: result = f.paletteSlot
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case FB_PD: result = f.readPalette()
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case FB_CTL: result = f.readCtl()
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case FB_SHIFTER: result = f.readShiftAssist()
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case FB_SHIFTCOUNT: result = 0xFFFFFFF
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case FB_SHIFTERM: result = f.readShifterM()
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case FB_SHIFTERSP: result = f.readShifterSp()
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case FB_MASKGEN: result = f.readMaskGen()
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default:
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}
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return result, nil
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@ -67,6 +80,11 @@ func (f *Framebuffer) write(value word, byteaddr word) (error) {
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case FB_PS: f.paletteSlot = value
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case FB_PD: f.writePalette(value)
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case FB_CTL: f.writeCtl(value)
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case FB_SHIFTER: f.writeShiftAssist(value)
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case FB_SHIFTCOUNT: f.writeShiftCount(value)
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case FB_SHIFTERM:
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case FB_SHIFTERSP:
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case FB_MASKGEN: f.writeMaskGen(value)
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default:
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}
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@ -152,3 +170,47 @@ func (f *Framebuffer) readCtl() word {
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func (f *Framebuffer) writeCtl(value word) {
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}
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func (f *Framebuffer) writeShiftAssist(value word) {
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f.shiftAssistData = value
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f.shiftAssistCount = 0
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}
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func (f *Framebuffer) readShiftAssist() word {
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return f.shiftAssistData >> (f.shiftAssistCount * 4)
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}
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func (f *Framebuffer) writeShiftCount(value word) {
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f.shiftAssistCount = int(value & 0x7)
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}
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func (f *Framebuffer) readShifterM() word {
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return convertToMask(f.readShiftAssist())
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}
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func pixelToMask(pixels word, mask word) word {
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if (pixels & mask) != 0 { return mask } else { return 0 }
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}
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func convertToMask(pixels word) word {
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return pixelToMask(pixels, 0xF0000000) |
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pixelToMask(pixels, 0x0F000000) |
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pixelToMask(pixels, 0x00F00000) |
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pixelToMask(pixels, 0x000F0000) |
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pixelToMask(pixels, 0x0000F000) |
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pixelToMask(pixels, 0x00000F00) |
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pixelToMask(pixels, 0x000000F0) |
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pixelToMask(pixels, 0x0000000F)
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}
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func (f *Framebuffer) readShifterSp() word {
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return word(f.shiftAssistData << ((8-f.shiftAssistCount)*4))
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}
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func (f *Framebuffer) writeMaskGen(value word) {
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f.maskGenData = value
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}
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func (f *Framebuffer) readMaskGen() word {
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return convertToMask(f.maskGenData)
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}
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